﻿using System;

namespace Hopscotch.Presentation.Common.Constants
{
    /// <summary>
    /// Interop Broadcasts reaction states
    /// </summary>
    public enum InteropReactState
    {
        Green = 0,
        Amber = 1,
        Red = 2
    }

    public class InteropConstants
    {
        /// <summary>
        /// Delay time in milliseconds before sending interop messages
        /// </summary>
        /// <remarks>Delay prevents message flood while user is interacting with a control</remarks>
        public const int InteropBroadcastDelay = 300;
    }
}
